terms of sheer popularity it would be fair to say the 2D fighting
genre hit its peak on the 16-bit consoles. Sure there were better,
sexier 2D fighters on the 32-bit consoles but they took a back seat
to the 3D style of gaming that was now possible.
This genre review
is a short summary of the games strengths, weaknesses and how much
i think its worth buying the game. The guide in general is more
aimed at Mega Drive gamers, as opposed to gamer/collectors who will
probably buy anything they can get their games on (like me ^^ ).
Lets get this party started then..
At first you may be thinking "another Street Fighter
clone!?", but give it a chance and it proves to be more
than a mere clone. For those that arent aware, the Fatal Fury
series went on to become the popular King Of Fighters series
thats still going strong today (and recently went 3D with
Maximum Impact). The Mega Drive game is a port of the Neo
Geo/Arcade version and despite loosing a few colours I hear
its a decent conversion.
is done on 2 planes (foreground and background) and while
you can only choose from 3 fighters in single player there
are more in multiplayer. Special moves are easy to pull off
and if you enjoyed Street Fighter you might want to check
Fatal Fury out!
Aus Rarity: Turns up every once and
a while on ebay, shouldnt cost much.
Of The Monsters:
Like Fatal Fury, King Of The Monsters is a a takara port from
the Neo Geo, but unlike Fatal Fury, it doesnt have much staying
The premise is good, your a giant monster fighting 1 on 1
against another beast among Japans various cities and regions.
You can smash buildings, throw tanks and generally run rampant
in the same style as the famous Rampage. So why isnt it much
fun? The main reason is because it uses a clunky "wrestling
style" count to decide the winner instead of the standard
health meter, so fights usually drag on longer than they really
Graphics are on the better side of average, but cheap AI and
tedium hurt more than the graphics ever could.
Aus Rarity: Uncommon, but inexpensive.
Known for its violence as much as its fighting, the Mortal
Kombat series went head to head with street fighter 2 for
gamers wallets. Its worth buying the first Mortal Kombat just
for Sonya and Kano, but thats not to say it isnt a great game,
nor that it cant hold its own against 3 Mega Drive sequals
(2 and a half if you want to be specific).
If your new to Mortal Kombat then there is no better place
to start because not only is the first in the series the easiest,
but you also get to see how the series evolved.
Aus Rarity: Common and can be had cheaply.
Along with Street Fighter II, this is the Mega Drive fighter
that you need to own. More characters, more levels, better
graphics and sound, and tougher cpu opponents. A lot of people
feel MK2 is more fun that its sequals, and ultimatly the peak
of the series (until Deadly Alliance of course).
Aus Rarity: Common and shouldnt cost
much. Also released in Platinum cover variation.
Pretty much Mortal Kombat with Dinosaurs, it tends to get
negative reviews but Ive got a soft spot for it.
Fights in Primal Rage are between 2 dinosaurs/ dino age creatures
fighting in various parts of the world, with little (edible
might I add) people in the background. Special moves are done
in a unique button hold style, as opposed to the usual Street
Fighter diagonal punch fireball, etc.
The graphics are nice enough, and while it may not be Street
Fighter II or MK2, its good for some mindless prehistoric
Aus Rarity: Common.
Im not sure what to say really- its Street Fighter II for
cryin out loud! Probably the finest fighting game on the Mega
Drive, its fantastically close to the arcade version.
For the 2 people not familiar with street fighter II, this
game has it all; great graphics, sound and controls.
My only complaint about the game is that shaz keeps beating
me with Ryu. A must have for any Mega Driver.
Aus Rarity: Mostly common, but popular.
Street Fighter II:
Weighing in at a hefty 40mbits, Super Street Fighter II was
the biggest Mega drive game released, and it doesnt disappoint.
SSF2 boasts 4 more fighters, more backgrounds, animations
and sounds but these all come at the cost of slightly smaller
player sprites and "remixed" music. The music seems
to cop a lot of negative feedback, but personally i didnt
think it was too bad (still inferior, but tolerable).
I was fairly disappointed at the change of chun li's fireball
from a "d-pad flick+punch" to a "hold back
for 2 seconds + punch" because I cant for the life of
me do those hold back moves.. Fortunately one of the new characters
fits my style fairly well, so now I have 2 characters i can
use instead of one (fear the Cammy/Chun Li combo!).
All in all its definately worth tracking down if you put some
hours into SFII and want a little more.
Aus Rarity: Fairly uncommon, and popular
so expect to pay around $25 AU for a complete copy on ebay.